Showing posts with label Video Games. Show all posts
Showing posts with label Video Games. Show all posts

07 November 2010

Game Theories: A Practical Guide To Game Writing

Gamasutra published another article of mine about a month back. In "A Practical Guide to Game Writing" I teach interested, dedicated game developers how to get the most out of their writers. Check it out.

06 August 2010

Game Theories: The Deaths of Game Narrative

An article I wrote for Gamasutra is up. Called "The Deaths of Game Narrative", it's a whimsical look at death, design, and storytelling in the digital world. An excerpt:

It's been quite a year for epic, narrative-driven games -- titles vast in scope, grand in ambition, and gorgeous in execution -- and I have fought my way through a few of the best.

In recent months I have transformed into an exiled Florentine nobleman thirsty for vengeance in Renaissance Italy; I masqueraded as a continent-hopping, chiseled chunk of vainglorious derring-do in search of lost treasure; and I traveled the western wilds of the United States as a battle-scarred loner fighting to restore his dignity and return to his family.

To the ear of an outsider, this might sound like a pretty diverse scrapbook of experiences, and I'd say this was half right. But there's one element that draws all these titles together under a cozy umbrella. In each game, the protagonist -- my avatar -- is a mass murderer...

04 June 2010

Game Theories: The Last Express

I will always be indebted to Jordan Mechner's 1997 game The Last Express for providing me with the first hard evidence that videogames could look and act as seriously as any film or novel. While the game's presentation is rather clunky by today's standards, the art direction, the real-time conceit, and the quality of the writing all deserve a huge measure of admiration.

While searching for images of this game to accompany a small article I've been writing about the role of narrative in videogames, I came across Mr. Mechner's Vimeo page. It contains this little gem:

Passively watching The Last Express is no substitute for actually playing it, but for posterity's sake this is a nice little memorial to a fantastic and overlooked milestone.